/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.l2emuproject.gameserver.handler.bypasshandlers;

import net.l2emuproject.gameserver.handler.IBypassHandler;
import net.l2emuproject.gameserver.world.object.L2Character;
import net.l2emuproject.gameserver.world.object.L2Npc;
import net.l2emuproject.gameserver.world.object.L2Player;

/**
 * @author L2JDP Team
 *    remade for L2EmuProject: lord_rex
 */
public class SupportMagic implements IBypassHandler
{
	private static final String[]	COMMANDS	=
												{ "SupportMagic", "SupportMagicServitor" };

	@Override
	public boolean useBypass(String command, L2Player activeChar, L2Character target)
	{
		if (!(target instanceof L2Npc))
			return false;

		if (command.equalsIgnoreCase(COMMANDS[0]))
		{
			((L2Npc) target).makeSupportMagic(activeChar, command, false);
			return true;
		}
		else if (command.equalsIgnoreCase(COMMANDS[1]))
		{
			((L2Npc) target).makeSupportMagic(activeChar, command, true);
			return true;
		}

		return false;
	}

	@Override
	public String[] getBypassList()
	{
		return COMMANDS;
	}
}
